You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Hey Realmsers! CJ is back with more creative corner goodness. Breaking out of the stash this time is a complete Mortal Kombat set.
Mortal Kombat: Konquest Celebrating 30 years of the video game franchise that revolutionized the industry! The gates of the realms have opened for the great Kontest and Earthrealm’s champions stand ready to face down Shao Kahn’s forces. Featuring characters from the many installations of Mortal Kombat, choose your Kombatants and fight to save the world from an Outworld incursion, or bring about its destruction! Introducing Fatality mechanics, a new Team Ability, and several keywords, will you have what it takes to klimb the tournament tower and become the champion of Mortal Kombat?
Setlist
KOMMONS
1. Earthrealm Special Forces
2. Tarkatan Horde
3. White Lotus Monk
4. Black Dragon Merc
5. Oni
6. Lin Kuei Assassin
7. Sub-Zero (Bi Han)
8. Scorpion
9a.Noob Saibot
9b.Chameleon PRIME
10. Kitana
11. Mileena
12. Tanya
13. Jacqui Briggs
14. Kenshi
15. Sektor
16. Liu Kang UNKOMMON
17. Cassie Cage
18. Baraka
19. Kano
20. Drahmin
21. Reiko
22. Reptile
23. Ermac
24. Smoke
25. Rain
26a. Skarlet
26b.Khameleon PRIME
27. Jade
28. Sonya Blade
29. Jax
30. Stryker
31. Cyrax
32. Johnny Cage RARE
33. Geras
34. Quan Chi
35. Sheeva
36. Sindel
37. Raiden
38. Fujin
39. Kung Lao
40. Shang Tsung
41. Erron Black
42. Nightwolf
43. Nitara
44. Kollector
45. Kabal
46a.Smoke
46b.Triborg PRIME
47. Tremor
48. Frost SUPER RARE
49. Shao Kahn
50. Goro
51. Motaro
52. Kintaro
53. D’Vorah
54. Kotal Kahn
55a.Shujinko
55b.Shang Tsung PRIME
56. Ferra/Tor
57. Cetrion
58. Shinnok
59. Onaga
60. Kronika CHASE
61. Revenant Liu Kang
62. Revenant Kitana
63. Revenant Nightwolf
64. Revenant Jade
65. Revenant Stryker
66. Revenant Kabal
67. Revenant Kung Lao
68. Revenant Smoke ULTRA CHASE
69. Steve Ritchie Case Incentive
100. Cyber Sub-Zero Mortal Kombat: The Krypt SLOP Kit
Weekly tournament event series with participation prizes, LE figures, maps, and more! Featuring Augments Packs and chances to win Krypt Keys to exchange for additional surprises. There are many secrets hidden in the depths Shang Tsung’s island. Klimb the Kombat Towers, become the champion, and reap the rewards!
Mortal Kombat vs DC Universe Kombat Packs
Each 2 figure booster comes with 1 DCU figure and 1 MK figure DC
Superman
Lex Luthor
Wonder Woman
Catwoman
Captain Marvel
Deathstroke
Green Lantern
Batman
The Joker
The Flash
Darkseid
Harley Quinn (Chase) MK
Raiden
Jax
Kitana
Kano
Shang Tsung
Baraka
Liu Kang
Sub-Zero
Scorpion
Quan Chi
Shao Kahn
Kung Lao (Chase) Case Incentive Kombat Pack
Shazam vs Elder God
KONVENTION EXCLUSIVE
Freddy Kreuger
Jason Voorhies
Robocop
John Rambo
Leatherface
The Terminator
Alien
Predator
Kratos
Spawn
The Joker
Dark Kahn
Mortal Kombat Team Ability: When this character deals damage to an opposing character (X), if STOP is revealed on X’s dial, immediately make an attack targeting X as FREE. For the attack, X can’t use Shape Change or defense powers. If X is KO’d by the attack, remove all action tokens from this character.
Movement: Blocking, Characters, Elevated: Toasty! When targeting a character with STOP Scorpion can use Range Combat Expert, ⦿OO> and if the attack is successful heal Scorpion of 1 damage. If the target is KO’d friendly characters within range and line of fire can use Shape Change until your next turn. Netherrealm Ninja: Stealth. Scorpion deals penetrating damage to characters with 1+ action tokens. Teleport Punch: Sidestep. When he does and ends his movement adjacent to an opposing character CLOSE as FREE. Get Over Here!: Incapacitate // when using it as RANGE choose a hit target, place it adjacent and give it an action token. It cannot use Willpower until your next turn. Finish Him!: STOP: Immobile. At the beginning of your turn roll a d6: 1-5) KO Scorpion. 6) Heal Scorpion of 1 damage and he cannot use STOP for the rest of the game.
I think what I really dig here is the implementation of Fatality. It's a tricky thing to execute in Heroclix, but I really feel like this does the job very nicely.
I'm not sure how it could be implemented, but splattering blood all around the battlefield would be hilarious. Even if it has no gameplay purpose. Just drop a bloody splat token adjacent to a Mortal Kombat character every time they get hit.
ASK ME ONCE I’LL ANSWER TWICE JUST WHAT I KNOW I’LL TELL BECAUSE I WANNA!
SOUND DEVICE AND LOTS OF ICE I'LL SPELL MY NAME OUT LOUD BECAUSE I WANNA!
#MKK007 Sub-Zero
Real Name: Bi Han
Team: Mortal Kombat
Range: 6
Points: 75/45
Keywords: Earthrealm, Lin Kuei, Assassin, Martial Artist, Ruler
10
11
18
3
10
11
17
3
10
11
17
3
10
11
17
3
|
|
|
|
|
10
10
17
2
10
10
17
3
10
10
17
2
10
10
17
3
0
0
15
0
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Movement: Characters Spine Rip: When targeting a character with STOP Sub-Zero can use Blades/Claws/Fangs. If the attack is successful give each opposing character within range an action token. If the target is KO’d instead give each opposing character an action token. Lin Kuei Assassin: Stealth. FREE: choose an opposing character within range with 2 action tokens and place Sub-Zero adjacent to that character. Slide: Charge. When he does place a hit target in an adjacent square and KNOCKBACK. Ice Blast: Incapacitate // hit characters are given two action tokens instead. Until your next turn they have Immobile and cannot use Willpower. Finish Him!: STOP. Immobile. At the beginning of your turn roll a d6: 1-5) KO Sub-Zero. 6) Heal Sub-Zero of 1 damage and he cannot use STOP for the rest of the game.
I think what I really dig here is the implementation of Fatality. It's a tricky thing to execute in Heroclix, but I really feel like this does the job very nicely.
I'm not sure how it could be implemented, but splattering blood all around the battlefield would be hilarious. Even if it has no gameplay purpose. Just drop a bloody splat token adjacent to a Mortal Kombat character every time they get hit.
Thanks for the feedback! Blood splattering sounds like something I could incorporate into a Map bonus somehow. HorrorClix made use of them so why not? Something to consider when I get there.
#MKK001 Earthrealm Special Forces
Real Name: Various
Team: Police
Range: 4
Points: 20/10
Keywords: Earthrealm, Special Forces, Police, Soldier
6
10
16
2
6
10
16
2
|
|
|
|
|
6
9
17
1
6
9
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Role Tag: Sidekick Follow-Up: FREE: Once per turn for all characters with a Follow-Up trait, make an attack using Earthrealm Special Forces’ printed combat values, but only to target a single character hit with an attack by a friendly character with the Special Forces keyword. Get the Restraints!: Once per turn when a friendly character attacks an adjacent character you may replace the target’s defense value with Earthrealm Special Forces’ defense value.
First Line of Defense (Charge)
Getting Into Position (Sidestep)
Suppressive Fire (Incapacitate)
Backup Has Arrived (Enhancement)
#MKK002 Tarkatan Horde
Real Name: Various
Team: Underworld
Range: 0
Points: 20/10
Keywords: Outworld, Brute, Monster, Soldier
6
10
17
2
6
10
16
2
|
|
|
|
|
6
9
16
2
6
9
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Role Tag: Sidekick Follow-Up: FREE: Once per turn for all characters with a Follow-Up trait, make an attack using Tarkatan Horde’s printed combat values, but only to target a single character hit with an attack by a friendly character with the Outworld keyword.
For the Kahn! (Charge)
Mob (Sidestep)
Tarkatan (Blades/Claws/Fangs)
Subjugated (Battle Fury)
For Sonya Blade, if you use her design from MK vs DCU, then I will be forever indebted to you.
She definitely gives Power Girl a run for her money in the endowment dept.
Thanks for the kind words! If you took note of the set list I get 2 chances to get her right.
She was such a boss in MK v DCU but I’m torn between Bicycle Kick or Square Wave Punch since she had two anti-air moves. Probably use BK and Neckbreaker for that iteration and SWP and Kiss of Death for the klassic. May have to break out my PS3 to play that game again before I get to making her though.
#MKK003 White Lotus Monk
Real Name: Various
Team: Team Player
Range: 0
Points: 20/10
Keywords: Earthrealm, White Lotus Society, Martial Artist, Past, Warrior
6
9
18
1
6
9
17
1
|
|
|
|
|
6
10
17
1
6
10
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Role Tag: Sidekick Follow-Up: FREE: Once per turn for all characters with a Follow-Up trait, make an attack using White Lotus Monk’s printed combat values, but only to target a single character hit with an attack by a friendly character with the White Lotus Society keyword. Earthrealm Defender: Once per turn when an opposing character attacks an adjacent character the target may replace its defense value with White Lotus Monk’s defense value.
Out of Hiding (Charge)
The Sacred Way (Flurry)
Shaolin Technique (Precision Stike)
Kung Lao’s Legacy (Empower)
#MKK004 Black Dragon Merc
Real Name: Various
Team: Underworld
Range: 4
Points: 20/10
Keywords: Black Dragon, Earthrealm, Assassin, Brute, Pirate
6
10
16
2
6
10
16
2
|
|
|
|
|
6
10
16
1
6
9
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Role Tag: Sidekick Follow-Up: FREE: Once per turn for all characters with a Follow-Up trait, make an attack using Black Dragon Merc’s printed combat values, but only to target a single character hit with an attack by a friendly character with the Black Dragon keyword.
Racketeering (Running Shot)
On the Lam (Sidestep)
Illicit Intel (Super Senses)
Arms Trafficking (Enhancement)
Assassination (Range Combat Expert)
#MKK005 Oni
Real Name: Various
Team: No Affiliation
Range: 0
Points: 20/10
Keywords: Netherrealm, Brute, Monster
6
11
16
2
6
10
16
2
|
|
|
|
|
6
10
16
2
6
11
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Role Tag: Sidekick Follow-Up: FREE: Once per turn for all characters with a Follow-Up trait, make an attack using Oni’s printed combat values, but only to target a single character hit with an attack by a friendly character with the Netherrealm keyword.
Savagery (Charge)
Blades, Klaws, and Fangs (Blades/Claws/Fangs)
Cannibalize (Steal Energy)
Monstrous (Toughness)
Torment Your Soul (Exploit Weakness)
Madness (Battle Fury)
Significant Appearance: Mortal Kombat Mobile (2019)
#MKK006 Lin Kuei Assassin
Real Name: Various
Team: No Affiliation
Range: 4
Points: 25/15
Keywords: Earthrealm, Lin Kuei, Assassin, Martial Artist
8
10
17
2
7
10
16
2
|
|
|
|
|
6
10
16
2
6
9
16
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Role Tag: Sidekick Follow-Up: FREE: Once per turn for all characters with a Follow-Up trait, make an attack using Lin Kuei Assassins’ sprinted combat values, but only to target a single character hit with an attack by a friendly character with the Lin Kuei keyword. Lin Kuei: Stealth. FREE: choose an opposing character within range with 2 action tokens and place Lin Kuei Assassin adjacent to that character.
Press the Advantage (Charge)
Nimble (Sidestep)
Cover Our Escape (Smoke Cloud)
Kung Fu (Combat Reflexes)
Training New Recruits (Empower)
#MKK009a Unique Noob Saibot
Real Name: Bi Han
Team: Mortal Kombat
Range: 6
Points: 75/50
Keywords: Brotherhood of Shadow, Earthrealm, Lin Kuei, Netherrealm, Assassin, Martial Artist, Monster
10
11
18
3
10
11
17
3
10
10
17
3
10
10
17
3
|
|
|
|
|
10
11
17
2
10
11
17
2
10
10
17
2
10
10
17
2
0
0
15
0
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Movement: Blocking, Characters, Elevated Double Trouble: When targeting a character with STOP Noob Saibot can use Probability Control. If the attack is successful opposing characters have Earthbound/Neutralized until your next turn. If the target is KO’d generate a Shadow Clone in its square and friendly Shadow Clones have IMMUNE until you next turn. Netherrealm Ninja: Stealth. Noob Saibot deals penetrating damage to characters with 1+ action tokens. From the Shadows: Charge. FREE: place Noob Saibot in a square of hindering terrain within range. Dark Push: Force Blast. POWER: generate a Shadow Clone (MAX 3) adjacent to an opposing character within range and line of fire. FREE: choose a friendly Shadow Clone and place Noob Saibot and that character in each others’ squares. Finish Him!: STOP. Immobile. At the beginning of your turn roll a d6: 1-5)KO Noob Saibot. 6)heal Noob Saibot of 1 damage and he cannot use STOP for the rest of the game. Ghostball: Precision Strike // when making a range attack against a single target a hit character cannot use powers until your next turn unless it is a Defense power.
Back for Vengeance (Running Shot)
Sickle (Blades/Claws/Fangs)
Hapkido (Super Senses)
Monkey (Combat Reflexes)