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People said alot of nice things about this piece in the sealed primers, I just have yet to see her used to any great effect. Pushing to her HSS givs a 5 click fig for 72 points.
I found her to be incredibly useful in sealed matches. There is not a lot of HSS with Strength in recent sets. For that low price of 72, you also get ranged attacks, Blades, EW, and the great, great combo of CR+Willpower. A solid piece in sealed and a great addition to her keywords.
Comic accuracy? I'm no judge - I don't remember seeing her before the Countdown series. Leadership? Exploit Weakness? Are they accurate? Who knows?
Quote : Originally Posted by BrunoHarm
"Man these ribs are good, Hey can I see that guys card?"
Leadership is quite accurate for her time as head of the Furies and Exploit Weakness represents the fact that her whips has damaged even someone like Superman. Her HSS may be problematic but can stand for the Boom Tube. But ultimately it is great to have her both for a Squad and Apokolips factions
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
Neat little figure that can cause problems. If your opponent doesn't know the dial, they get a surprise in her HSS mobility after she takes a hit. If they do know, they don't want to hit her to give you that freedom.
Awesome in high point Suicide Squad Teams. Keep her in the back, making use of Leadership (to get those Multiplexes out there) and possibly Contingency Plan, then push her late in the game and bring her in as an excellent "hit and run" mop up piece.
Lashina is a neat mid-level piece. She doesn't open up until she is deeper into her dial. The real trick is how to get her there. I agree with rouge2 about holding off on pushing to get to HSS. She is a secondary attacker so its best to let the battle begin and keep that extra click of life "just in case". Once HSS appears, target medium and soft targets before ending movement adjacent to low attack figures (if you can't hide) to make use of her 18 close-combat defense. Not a figure for beginners unless you are facing a same level opponent. Best for experienced and advanced players. (No Super-Strength on click 6)
Visible Dials and Pushing Damage need to be optional. This is the way.
Terrific for her cost and reasonably comics accurate for a Female Fury while also keeping her playable for Suicide Squad teams without being overly powerful for them. The best part is her keywords, which are perfect, for once.
Waller KOs: AA Robin, Kid Devil, Joker, Question; AW E Cap; FCBD Iron Man; Miracle/Oberon; John Stewart x2, Iron Patriot; Shatterstar; IH Herc; CW Photon & Nitro; FF Nite Owl; 10An R Thor, E Iron Man, Weapon X; FF Kilowog; Hugo Strange; Calender Man; Legion Cosmic Boy & Lightning Lad, LE Pete Wisdom
This lashina is perfect for the 267 point Darkseid . Either push her and have him boomtube carry her up, hypersonic hit then move back to Darkseid. Or just have darkseid carry her until she is adjacent and use her blades claws fangs, however she will be stuck there until your next turn. You will take damage then have to push just to roll to breakaway. The first option is probably best. She is also perfect to use leadership on thee 33 point parademon grunts and the 62 point parademon drill sergeants.