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I think I have always used the Experienced (Suicide Squad) Dr. Light on my Fearsome Five teams...partly because of point considerations, but mostly because of his TA for use by the Calculators.
"Why are they so weak?" I think it is a classic case of that the dials aren't that good (for the point cost) and their dials have really no synergy.
I'm peeved by Shimmer's single-click, starting-click only special white power (Transmute)...I suppose it is better than Barrier, but I think this is the best example of a SWP that never needed to exist.
Mammoth has another cornball power Inseparable, especially considering that empirically we know that boosting attack values without powers costs next to nothing (ehem, Hammer of Thor)
Now factor in that as a force, they have some of the worse movement values in the game, no good ranged-attack options, and really limited TAXI: Gizmo cannot do it, Jinx/Shimmer need a damage-inducing feat, and Psimon's TK means you are leaving your biggest offensive threat in the back!
I think I have always used the Experienced (Suicide Squad) Dr. Light on my Fearsome Five teams...partly because of point considerations, but mostly because of his TA for use by the Calculators.
"Why are they so weak?" I think it is a classic case of that the dials aren't that good (for the point cost) and their dials have really no synergy.
I'm peeved by Shimmer's single-click, starting-click only special white power (Transmute)...I suppose it is better than Barrier, but I think this is the best example of a SWP that never needed to exist.
Mammoth has another cornball power Inseparable, especially considering that empirically we know that boosting attack values without powers costs next to nothing (ehem, Hammer of Thor)
Now factor in that as a force, they have some of the worse movement values in the game, no good ranged-attack options, and really limited TAXI: Gizmo cannot do it, Jinx/Shimmer need a damage-inducing feat, and Psimon's TK means you are leaving your biggest offensive threat in the back!
Now you make me doubt again about what Dr Light to use. What was the Suicide Squad power again?
Now you make me doubt again about what Dr Light to use. What was the Suicide Squad power again?
When a friendly figure adjacent is next to a figure using the Suicide Squad TA is KO-ed, the figure with the Suicide Squad TA may roll d6 (minus 2, minimum 1) and be healed that many clicks.
When a friendly figure adjacent is next to a figure using the Suicide Squad TA is KO-ed, the figure with the Suicide Squad TA may roll d6 (minus 2, minimum 1) and be healed that many clicks.
He was a member of the fatal five and is in one of the pictures that you posted. He is the last guy in the pick glowing yellow around his body. At least I believe this to be neutron.
He was a member of the fatal five and is in one of the pictures that you posted. He is the last guy in the pick glowing yellow around his body. At least I believe this to be neutron.
Oh, did not knew that.
Ok, Let's say that NONE figure have a team ab, and all are Calculator. Exist a FEAT card to give a team ability to wildcards or the Fearsome 5 REALLY need somebody with a team ability to have ANY team ab??