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I just realized that I had Psimon and Gizmo's numbers switched on the map. The recap and action coordinates listed in my turns have all been correct, though. I apologize if that screwed anything up... It was not my intention.
1) Psimon moves to G-6.
free) Psimon uses Outwit on Jason Blood's PC.
free) Gizmo perplexes down Lois Lane's defense value by -1.
2) Jinx takes a ranged-combat action to make a ranged-combat attack against Lois. It's 9 to 9 to 15 (+1 for hindering terrain and -1 with Gizmo's perplex), requiring a roll of a 6 (Jason Blood's PC Outwitted by Psimon in G-6). And the roll is... 5,2=7, which is a hit. Jinx deals 2 clicks of damage to Lois. Jinx gains 1 SA pt.
Does Psimon gain an AST pt for Outwitting PC on Jason Blood?
3) Sabbac takes a close-combat action to make a close-combat attack against Lois Lane. It's 9 to 14 requiring a roll of a 5 (Blood's PC still Outwitted by Psimon). And the roll is... 2,6=8, which is a hit. Sabbac deals 3 clicks of damage to Lois Lane, which is enough for the KO. Sabbac gains 1 SA pt. Sabbac gains 1 KO pt.
Gizmo clears.
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Protected Instructions: Case by case basis for now.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) L-5
2) R Sabbac 145 pts (9/9) K-14 @
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts (5/6) G-6 @ (Outwitting Jason Blood's PC)
[1AST]
4) E Jinx 48 pts (5/5) F-7 @ (PC Outwitted)
[1SA]
Total: 399 pts
Theme PC Rolls: 2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (9/9) S-14 (Tombstone)
2. R Green Lantern (JL) 90 pts* (6/6) R-14
* with Protected 8 pts
3. AE Jason Blood 44 pts (4/4) O-15 @
4. R Lobster Johnson 41 pts (5/5) J-12 (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
HO: K-10, P-15
LO: K-7, O-15
Special Object: Tombstone (in blue; HO) - Valor
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
2. Mon-El attacks Gizmo with the Tombstone. 10AV v. 16DV. Roll=2,5.
Do you want to use Theme PC? Turn to be continued ...
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Protected Instructions: Case by case basis for now.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) L-5
2) R Sabbac 145 pts (9/9) K-14 @
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts (5/6) G-6 @ (Outwitting Jason Blood's PC)
[1AST]
4) E Jinx 48 pts (5/5) F-7 @ (PC Outwitted)
[1SA]
Total: 399 pts
Theme PC Rolls: 2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (9/9) S-14 (Tombstone)
2. R Green Lantern (JL) 90 pts* (6/6) R-14
* with Protected 8 pts
3. AE Jason Blood 44 pts (4/4) O-15 @
4. R Lobster Johnson 41 pts (5/5) J-12 (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
HO: K-10, P-15
LO: K-7, O-15
Special Object: Tombstone (in blue; HO) - Valor
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
2. Mon-El attacks Gizmo with the Tombstone. 10AV v. 16DV. Roll=2,5. Gizmo takes a token for Theme PC, per instructions. Roll=4,5. Hits for 6 damage, and Gizmo is KO'd. Mon-El gets 1 SA and 1 KO and takes 1 click for Mystics TA; Hal gets 1 AST.
Free) Lobster outwits Jinx's PC.
3. Lobster moves to N-8.
4. Jason Blood pushes to move to Q-15.
**********
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Protected Instructions: Case by case basis for now.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) KOKOKO
2) R Sabbac 145 pts (9/9) K-14 @
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts (5/6) G-6 @ (Outwitting Jason Blood's PC)
[1AST]
4) E Jinx 48 pts (5/5) F-7 @ (PC Outwitted)
[1SA]
Total: 399 pts
Theme PC Rolls: 1/2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (8/9) L-6 @
2. R Green Lantern (JL) 90 pts* (6/6) R-14 @
* with Protected 8 pts
3. AE Jason Blood 44 pts (3/4) Q-15 @@
4. R Lobster Johnson 41 pts (5/5) N-8 @ (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
HO: K-10, P-15
LO: K-7, O-15
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
1) Psimon pushes to move to G-1. Psimon takes 1 push click.
free) Psimon uses Outwit on Mon-El's HSS.
2) Sabbac flies to R-15. Sabbac has Indomitable, so he does not take pushing damage.
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Protected Instructions: Case by case basis for now.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) KOKOKO
2) R Sabbac 145 pts (9/9) R-15 @@
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts (4/6) G-1 @@ (Outwitting Mon-El's HSS)
[1AST]
4) E Jinx 48 pts (5/5) F-7 (PC Outwitted)
[1SA]
Total: 399 pts
Theme PC Rolls: 1/2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (8/9) L-6 @ (HSS Outwitted by Psimon)
2. R Green Lantern (JL) 90 pts* (6/6) R-14 @
* with Protected 8 pts
3. AE Jason Blood 44 pts (3/4) Q-15 @@
4. R Lobster Johnson 41 pts (5/5) N-8 @ (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
HO: K-10, P-15
LO: K-7, O-15
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Protected Instructions: Case by case basis for now.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) KOKOKO
2) R Sabbac 145 pts (9/9) R-15 @@
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts (4/6) G-1 @@ (Outwitting Mon-El's HSS)
[1AST]
4) E Jinx 48 pts (5/5) F-7
[1SA]
Total: 399 pts
Theme PC Rolls: 1/2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (8/9) L-6 (HSS Outwitted by Psimon)
2. R Green Lantern (JL) 90 pts* (6/6) R-14
* with Protected 8 pts
3. AE Jason Blood 44 pts (3/4) Q-15
4. R Lobster Johnson 41 pts (5/5) N-8 (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
HO: K-10, P-15
LO: K-7, O-15
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Protected Instructions: Case by case basis for now.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) KOKOKO
2) R Sabbac 145 pts (9/9) R-15
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts (4/6) G-1 (Outwitting Mon-El's HSS)
[1AST]
4) E Jinx 48 pts (5/5) F-7
[1SA]
Total: 399 pts
Theme PC Rolls: 1/2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (8/9) L-6 (HSS Outwitted by Psimon)
2. R Green Lantern (JL) 90 pts* (6/6) R-14
* with Protected 8 pts
3. AE Jason Blood 44 pts (3/4) Q-15
4. R Lobster Johnson 41 pts (5/5) N-8 (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
HO: K-10, P-15
LO: K-7, O-15
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
1. Jason Blood tries to break away. Roll=6. He moves to Q-11.
2. Lobster moves to M-4.
Free) Lobster outwits Psimon's In Your Head SP.
3. Mon-El regains HSS and uses it to fly to H-2, picking up the LO in K-7 along the way. From there, he attacks Psimon. 10AV v. 16DV. Roll=6,4.
Do you want to use Theme PC? Turn to be continued ...
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Protected Instructions: Case by case basis for now.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) KOKOKO
2) R Sabbac 145 pts (9/9) R-15
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts (4/6) G-1 (Outwitting Mon-El's HSS)
[1AST]
4) E Jinx 48 pts (5/5) F-7
[1SA]
Total: 399 pts
Theme PC Rolls: 1/2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (8/9) L-6 (HSS Outwitted by Psimon)
2. R Green Lantern (JL) 90 pts* (6/6) R-14
* with Protected 8 pts
3. AE Jason Blood 44 pts (3/4) Q-15
4. R Lobster Johnson 41 pts (5/5) N-8 (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
HO: K-10, P-15
LO: K-7, O-15
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit. http://www.ianparmenter.com/hcutils/...&t2=x-367y-397
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
1. Jason Blood tries to break away. Roll=6. He moves to Q-11.
2. Lobster moves to M-4.
Free) Lobster outwits Psimon's In Your Head SP.
3. Mon-El regains HSS and uses it to fly to H-2, picking up the LO in K-7 along the way. From there, he attacks Psimon. 10AV v. 16DV. Roll=6,4. Psimon takes 1 token for Theme PC, per instructions. Re-roll=2,1. Jason Blood PCs it to 6,5. Hits for 4 damage, and Psimon is KO'd. Mon-El takes 1 click for Mystics TA and uses his remaining movement to move to L-2. Mon-El gets 1 SA and 1 KO; Lobster gets 1 AST for outwitting Psimon's special power that gave him Shape Change; Jason Blood gets 1 AST for PC.
4. Hal breaks away for a Running Shot. Roll=6. He flies to N-15 and attacks Jinx. 10AV v. 16DV. Roll=1,4. Miss.
**********
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Updated Protected Instructions: Hal will use Protected only against a successful attack by Sabbac.
PC Instructions: Jason will PC a miss or a critical hit by Sabbac.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) KOKOKO
2) R Sabbac 145 pts (9/9) R-15
w/Fortitude 25 pts, Protected 8 (USED)
[2SA][2KO]
3) E Psimon 94 pts KOKOKO
[1AST]
4) E Jinx 48 pts (5/5) F-7
[1SA]
Total: 399 pts
Theme PC Rolls: 0/2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (7/9) L-2 @
2. R Green Lantern (JL) 90 pts* (6/6) N-15 @
* with Protected 8 pts
3. AE Jason Blood 44 pts (3/4) Q-11 @
4. R Lobster Johnson 41 pts (5/5) M-4 @ (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
Mon-El: 3 SAs, 1 KO
Hal: 1 AST
Jason Blood: 1 AST
Lobster: 1 AST
HO: K-10, P-15
LO: O-15
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
I'm sorry that it doesn't look like we're going to finish the game to the full 15 turns. I know I never really got outside of the 48 hour limit, but I know I held the game up a couple of times. I really like to play games to their completion. I'm pretty confident you would still win unless you suddenly got pretty unlucky, but I hate cheating you out of points or stats you could have gotten, so I'm sorry for that. I have a heavier load at school this semester that I'm still getting used to and studying has been getting in the way of my fun time (I hate not being able to story post). I hope you understand. You have been a great opponent! And I still consider last season's game against your team to be one of the most thrilling matches I've ever played on the internet or in real life.
Fearsome Five Turn 10A
1) Jinx Phases to I-12.
2) Sabbac uses his Demon's Rage SP to Charge to R-12 and make a close-combat attack on Jason Blood. It's 9 to 16 requiring a roll of a 7 (Jinx in I-12 to PC if necessary). And the roll is...1,6=7, which is a hit. And if I'm reading your instructions correctly, Jason Blood will not PC that, right? Sabbac deals 3 clicks of damage to Jason Blood, which is good enough for the KO. Sabbac gains 1 SA pt. Sabbac gains 1 KO pt. Sabbac takes 1 click of Mystics damage.
Fearsome Five instructions:
*All wildcards will copy the Mystics TA unless otherwise stated.
*Jinx will PC on a case-by-case basis.
*If Jinx is unable to see the successful attack or if the reroll from her PC still results in a successful attack, theme PCs will be used on a case-by-case basis along with Sabbac's Protected
Cry for Justice Instructions:
Updated Protected Instructions: Hal will use Protected only against a successful attack by Sabbac.
PC Instructions: Jason will PC a miss or a critical hit by Sabbac.
Updated Wildcard Instructions: My wildcards will copy Mystics TA on your turns as long as they are able to, unless otherwise stated.
Fearsome Five
1) U Mikron O'Jeneus 79 pts (5/5) KOKOKO
2) R Sabbac 145 pts (9/9) R-12 @
w/Fortitude 25 pts, Protected 8 (USED)
[3SA][3KO]
3) E Psimon 94 pts KOKOKO
[1AST]
4) E Jinx 48 pts (5/5) I-12 @
[1SA]
Total: 399 pts
Theme PC Rolls: 0/2
vs.
Cry for Justice
1. E Valor (Mon-El) 160 pts (7/9) L-2 @
2. R Green Lantern (JL) 90 pts* (6/6) N-15 @
* with Protected 8 pts
3. AE Jason Blood 44 pts KOKOKOKO
4. R Lobster Johnson 41 pts (5/5) M-4 @ (hindering, stealth)
5. LE Alfred Pennyworth (OR) 34 pts KOKOKOKO
6. LE Lois Lane (OR) 17 pts KOKOKOKO
Special object: Tombstone
Total: 394 pts
Mon-El: 3 SAs, 1 KO
Hal: 1 AST
Jason Blood: 1 AST
Lobster: 1 AST
HO: K-10, P-15
LO: O-15
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
I'm sorry that it doesn't look like we're going to finish the game to the full 15 turns. I know I never really got outside of the 48 hour limit, but I know I held the game up a couple of times. I really like to play games to their completion. I'm pretty confident you would still win unless you suddenly got pretty unlucky, but I hate cheating you out of points or stats you could have gotten, so I'm sorry for that. I have a heavier load at school this semester that I'm still getting used to and studying has been getting in the way of my fun time (I hate not being able to story post). I hope you understand. You have been a great opponent! And I still consider last season's game against your team to be one of the most thrilling matches I've ever played on the internet or in real life.
Don't worry about it. I'd like to have finished the game too, but I had fun all the same.
Good game and good luck for the rest of the season!
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America