You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Ah, sorry about that. Dunno why I forgot Roy's dial.
Alright since you're pushed, you have to clear.
Turn 11b)
you clear
Turn 12a)
1. Ollie pushes to RCE on Surfer. AV 11 vs DV 18. Roll is a 3, 6. Imperv roll is a 5. Doh! Push to Ollie.
clear the rest
JL (Robinson)
1) R Superman (SMFF) 150 pts (5/6) K12 [3 SA, 1 KO, 1 AST]
2) V Green Arrow (CJ) 50 pts (5/6) I10 @@ [3 SA]
3) R Red Tornado 42 pts I12 [3 AST]
4) R Robin (CR)* 35 pts (2/5) P3
* Contingency Plan 12 pts
5) U Sandman 59 pts G12 [1 SA, 1 KO, 2 AST]
6) LE Roy Harper Jr. 39 pts L7 [1 SA, 2 AST]
7) R DEO Agent 13 pts KOKOKO
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (0/5) KO'ed!
+ Contingency Plan##
2) R Dr. Strange (GG:GF) 75 pts (0/6) KO'ed!
+ Force Field 10 pts
3) V Silver Surfer (GG) 236 pts (4/9) P-3
+ Protected 8 pts (USED)
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
1) Surfer goes HSS to N-2, shooting Robin. 10 on 15. Roll is 1,3 for a miss. Well, hamburgers! Finishes in H-5
JL (Robinson)
1) R Superman (SMFF) 150 pts (5/6) K12 [3 SA, 1 KO, 1 AST]
2) V Green Arrow (CJ) 50 pts (5/6) I10 @@ [3 SA]
3) R Red Tornado 42 pts I12 [3 AST]
4) R Robin (CR)* 35 pts (2/5) P3
* Contingency Plan 12 pts
5) U Sandman 59 pts G12 [1 SA, 1 KO, 2 AST]
6) LE Roy Harper Jr. 39 pts L7 [1 SA, 2 AST]
7) R DEO Agent 13 pts KOKOKO
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (0/5) KO'ed!
+ Contingency Plan##
2) R Dr. Strange (GG:GF) 75 pts (0/6) KO'ed!
+ Force Field 10 pts
3) V Silver Surfer (GG) 236 pts (4/9) H-5@
+ Protected 8 pts (USED)
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
Dang, that was like my rolling in my past FLE game. Could not hit anything. And plus they kept getting Super Senses rolls.
Turn 12a)
1. Sandman moves to L5
2. Roy RS to K5 and takes a shot at Surfer. AV 10 vs DV 17. Roll is a crit miss. Yikes! Reroll that with Sandman is a 2, 6. Imperv roll is a 2. Surfer takes a click after Imperv. 1 SA to Roy, 1 AST to Sandman.
3. Superman flies to H4, picking up the Generator along the way.
4. Reddy flies to K10
JL (Robinson)
1) R Superman (SMFF) 150 pts (5/6) H4 w/Generator @ [3 SA, 1 KO, 1 AST]
2) V Green Arrow (CJ) 50 pts (5/6) I10 [3 SA]
3) R Red Tornado 42 pts K10 @ [3 AST]
4) R Robin (CR)* 35 pts (2/5) P3
* Contingency Plan 12 pts
5) U Sandman 59 pts L5 @ [1 SA, 1 KO, 3 AST]
6) LE Roy Harper Jr. 39 pts K5 @ [2 SA, 2 AST]
7) R DEO Agent 13 pts KOKOKO
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (0/5) KO'ed!
+ Contingency Plan##
2) R Dr. Strange (GG:GF) 75 pts (0/6) KO'ed!
+ Force Field 10 pts
3) V Silver Surfer (GG) 236 pts (3/9) H-5@
+ Protected 8 pts (USED)
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
This is a rough game sometimes, alas, it's how it goes.
Defenders 12b
*free* Surfer perplexes up his damage +1
1) Surfer tries to punch Supes. 9 on 17, roll is 6,5 for a hit! BFC roll is a 6, and Supes takes 3 past invulnerability. SA to Surfer.
go ahead and clear me, if I happen to survive.
JL (Robinson)
1) R Superman (SMFF) 150 pts (2/6) H4 @ [3 SA, 1 KO, 1 AST]
2) V Green Arrow (CJ) 50 pts (5/6) I10 [3 SA]
3) R Red Tornado 42 pts K10 @ [3 AST]
4) R Robin (CR)* 35 pts (2/5) P3
* Contingency Plan 12 pts
5) U Sandman 59 pts L5 @ [1 SA, 1 KO, 3 AST]
6) LE Roy Harper Jr. 39 pts K5 @ [2 SA, 2 AST]
7) R DEO Agent 13 pts KOKOKO
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (0/5) KO'ed!
+ Contingency Plan##
2) R Dr. Strange (GG:GF) 75 pts (0/6) KO'ed!
+ Force Field 10 pts
3) V Silver Surfer (GG) 236 pts (3/9) H-5@@
+ Protected 8 pts (USED)
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
Yup, you don't know when Lady Luck will start hating you.
Turn 13a)
1. Sandman moves to K4
2. Supes will flurry on Surfer. AV 9 vs DV 16. Roll is a 5, 3 for the hit. BFC roll is a 1. Surfer takes 2 clicks after Toughness, Supes takes a click. He still has flurry luckily. 2nd Flurry attack. AV 11 vs DV 16. Roll is a 5, 5. BFC roll is a 2. Surfer takes 2 clicks after Toughness and Supes take another click to KO each other. Damn that BFC's dangerous. 2 SA, 1 KO to Supes, 1 KO to Surfer.
And that's game! Sorry for all the bad rolls. I hate it when most of the rolls are just bad on one side.
JL (Robinson)
1) R Superman (SMFF) 150 pts (0/6) KO'ed! [5 SA, 2 KO, 1 AST]
2) V Green Arrow (CJ) 50 pts (5/6) I10 [3 SA]
3) R Red Tornado 42 pts K10 @ [3 AST]
4) R Robin (CR)* 35 pts (2/5) P3
* Contingency Plan 12 pts
5) U Sandman 59 pts K4 @@ [1 SA, 1 KO, 3 AST]
6) LE Roy Harper Jr. 39 pts K5 @ [2 SA, 2 AST]
7) R DEO Agent 13 pts KOKOKO
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (0/5) KO'ed!
+ Contingency Plan##
2) R Dr. Strange (GG:GF) 75 pts (0/6) KO'ed!
+ Force Field 10 pts
3) V Silver Surfer (GG) 236 pts (0/9) KO'ed!
+ Protected 8 pts (USED)
+ Damage Shield 10 pts
396 pts
Stats
Strange: [SA] 1
Surfer: [SA] 3 [KO] 2
HO: F-16
LO: M-15
Soul Gem: A-18
Map: Video Game
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
It happens, but you know what? When it's against good people, who are going to be a tough match up no matter what, it doesn't sting as bad. And hey, Surfer still snagged a KO! You are right, that BFC is BRUTAL!! Good luck the rest of the way, my brother!
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
It happens, but you know what? When it's against good people, who are going to be a tough match up no matter what, it doesn't sting as bad. And hey, Surfer still snagged a KO! You are right, that BFC is BRUTAL!! Good luck the rest of the way, my brother!
Good luck to you as well!
Manager of the Heroclix Fantasy League's Legion of Super Heroes
1) R Superman (SMFF) 150 pts (0/6) KO'ed! [5 SA, 2 KO, 1 AST]
2) V Green Arrow (CJ) 50 pts (5/6) I10 [3 SA]
3) R Red Tornado 42 pts K10 @ [3 AST]
4) R Robin (CR)* 35 pts (2/5) P3
* Contingency Plan 12 pts
5) U Sandman 59 pts K4 @@ [1 SA, 1 KO, 3 AST]
6) LE Roy Harper Jr. 39 pts K5 @ [2 SA, 2 AST]
7) R DEO Agent 13 pts KOKOKO
Final Stats:
Tanis11’s Justice League of America (Robinson)
C: V Green Arrow (CR)*** 104 pts
SA[7] KO[0] AST[0] DFD[0]
K: E Red Tornado** 53 pts
SA[0] KO[4] AST[5] DFD[5]
K: E Hawkgirl (BD)* 71 pts
SA[0] KO[1] AST[0] DFD[0]
K: E Nightwing (BMFF) 100 pts
SA[8] KO[0] AST[9] DFD[0]
1: R Superman (52) 204 pts
SA[6] KO[3] AST[1] DFD[0]
2: U Sandman 59 pts
SA[4] KO[3] AST[3] DFD[0]
3: R Batman Beyond 64 pts
SA[0] KO[0] AST[0] DFD[0]
4: R Speedy (CR) 45 pts
SA[6] KO[2] AST[2] DFD[0]
5: U Lilah 15 pts
SA[0] KO[0] AST[1] DFD[0]
6: E Abin Sur 50 pts
SA[0] KO[0] AST[0] DFD[0]
7: R Beast Boy (T-Rex) 60 pts
SA[0] KO[0] AST[0] DFD[0]
8: E Checkmate Knight (Black) 35 pts
SA[11] KO[1] AST[1] DFD[0]
9: LE Little Sure Shot 15 pts
SA[1] KO[1] AST[0] DFD[0]
10: R Johnny Quick (75th) 50 pts
SA[0] KO[0] AST[0] DFD[0]
11: R DEO Agent 13 pts
SA[0] KO[0] AST[0] DFD[0]
12: E Matter Eater Lad 35 pts
SA[0] KO[0] AST[0] DFD[0]
13: E Checkmate Knight (White) 29 pts
SA[7] KO[0] AST[0] DFD[0]
14: R Ray (OR) 60 pts
SA[0] KO[0] AST[0] DFD[0]
15: R Wonder Girl (CR) 60 pts
SA[1] KO[1] AST[0] DFD[0]
16: Byst Congorilla 15 pts
SA[0] KO[0] AST[0] DFD[0]
Team Feat: Contingency Plan 12 pts (one character only)
* Loner 5 pts
** Endurance 5 pts
*** Trick Shot 20 pts
Special Objects: Kinetic Accelerator, Meteorite, Tank Turret 2 pts, Generator, Book Case, Shield Disruptor
Total RPs - 33 RPs
Manager of the Heroclix Fantasy League's Legion of Super Heroes
V Silver Surfer 265 pts*
SA[11] KO[4] AST[1] DFD[0]
V Dr. Strange (SI) 149 pts**
SA[10] KO[8] AST[7] DFD[3]
V Gargoyle 58 pts***
SA[3] KO[6] AST[2] DFD[0]
E Howard the Duck 35 pts****
SA[4] KO[2] AST[9] DFD[1]
R Daredevil (HoT) 81 pts
SA[0] KO[0] AST[1] DFD[0]
R Red She-Hulk 139 pts
SA[0] KO[0] AST[0] DFD[0]
R Black Knight (FF) 54 pts
SA[1] KO[0] AST[0] DFD[0]
R Gladiator (GG) 100 pts
SA[1] KO[0] AST[0] DFD[0]
R Gravity 75 pts
SA[0] KO[0] AST[0] DFD[0]
* Not so Special 3 pts, Recharge 5pts, Protected 8 pts, Damage Shield 10 pts
** Brilliant Tactician 20 pts, Protected 8 pts, Force Field 10 pts, Soul Gem 10 pts
***Automatic Regeneration 12 pts, Not So Special 3 pts, Book of Destiny 4 pts
**** Contingency Plan 12 pts
Total RPs - 41 RPs
stats this game
Strange: [SA] 1
Surfer: [SA] 3 [KO] 2
post game
V Silver Surfer 265 pts*
SA[14] KO[6] AST[1] DFD[0]
V Dr. Strange (SI) 149 pts**
SA[11] KO[8] AST[7] DFD[3]
V Gargoyle 58 pts***
SA[3] KO[6] AST[2] DFD[0]
E Howard the Duck 35 pts****
SA[4] KO[2] AST[9] DFD[1]
R Daredevil (HoT) 81 pts
SA[0] KO[0] AST[1] DFD[0]
R Red She-Hulk 139 pts
SA[0] KO[0] AST[0] DFD[0]
R Black Knight (FF) 54 pts
SA[1] KO[0] AST[0] DFD[0]
R Gladiator (GG) 100 pts
SA[1] KO[0] AST[0] DFD[0]
R Gravity 75 pts
SA[0] KO[0] AST[0] DFD[0]
* Not so Special 3 pts, Recharge 5pts, Protected 8 pts, Damage Shield 10 pts
** Brilliant Tactician 20 pts, Protected 8 pts, Force Field 10 pts, Soul Gem 10 pts
***Automatic Regeneration 12 pts, Not So Special 3 pts, Book of Destiny 4 pts
**** Contingency Plan 12 pts
Total RPs - 51 RPs
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch