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Fyi: civil war ata gives top dial side step. But only one quake a turn sry.
Why would this be only one Quake per turn? The power says that he can use Quake "at no cost", not as "a free action". If he uses Sidestep --> Quake at no cost; if he then makes a move action --> Quake at no cost. What am I missing?
[This post was deleted after a self-destructive wave I did on my own posts. I was not banned (at least not at the time of this edit); I just made a fool of myself. I apologize for any confusion this caused.]
Last edited by Organous; 07/12/2018 at 20:35..
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Giving him giant reach wouldn't be that helpful because I'm pretty sure Quake only targets [i]adjacent[i] opposing characters.
Also Proteus giving +1 stats is nice but this piece really wants to stay on click 1 and Proteus may get in the way of that
Quake would hit everyone within his reach. That's a great way to clear out retaliators in the back, or give him that little bit of extra reach to really hurt someone.
Quake would hit everyone within his reach. That's a great way to clear out retaliators in the back, or give him that little bit of extra reach to really hurt someone.
To further clarify on this and because I've seen this come up before, yes Quake would hit with Giants Reach, from the PAC for Giant Reach:
Quote
When this character makes a close attack, instead of choosing an adjacent character (or characters, if able) for target(s), you may use Targeting: Ignore Hindering and target character(s) within X squares and line of fire.
Last edited by OsArkady; 10/24/2018 at 08:49..
Reason: Edited to fix tags
Wouldn't choosing sidestep still be a better option? Seeing as you can LC 11 (Avengers TA), then after knocking them back with quake, sidestep and make another attack?