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1) WW support Hawkman, 12 v 16, roll is 2,6 hit. Support roll is 5, heal for 3 to click 1. 1 SA WW
Free) BK 4 sidestep to J10
2) BK 4 fires at Super G, 11 v 17+1 for 3+1 enhancement Power Woman, Invuln outwitted. Roll is 3,6 for a hit of 4 damage. 1 SA BK, 1 AST Power Woman, 1 AST Red Robin
Free) Batman outwits Super G Toughness
3) BK shoots at Super G, 12 v 17+1 for 1+1 power woman enhancement. Roll is 1,3 miss
4) Red Robin takes a shot at Super G, 11 v 18 for 3 and KO. Roll is 6,3 for a hit and KO. 1 SA 1 KO Red Robin, 1 AST Batman. Cull the Obsidian for 3 damage.
5) BK 3 move action, breakaway +1 roll is 2...again! lol
Free) GL Perplex his defense +1
Bonus action from Power Woman, Hawkman Running shot to K10 and shoots at Proxima, 12 v 18+1, roll is 4,6 for a hit of 3 damage. 1 SA Hawkman, 1 AST Power Woman (Bonus 6th action), 1 AST WW (healing to Running Shot)
Free) BK 3 Sidestep breakaway is 6, moves to J16 (will earn a DFD if no attack is made by Thanos, Commander, or Proxima on Red Robin.)
-------------------------------------------------------
1) LG094 Red Robin 90pts (4/7) G14 @ [LO, STEALTH] (1 AST, 1 SA, 1 KO)
2) LG093 Hawkman 115pts (1/9) K10 @ [Hindering] (1 SA)
3) WKDP17-006 Bat-Knight 60pts (1/5) J16 @@ (1 SA)
4) WKDP17-006 Bat-Knight 60pts (1/5) J10 @ [STEALTH] (2 DFD, 1 AST, 1 SA)
5) WKDP17-006 Bat-Knight 60pts (4/5) M16 [STEALTH] (1 SA 1 KO)
6) WKDP17-006 Bat-Knight 60pts (3/5) I10 @@ [STEALTH, LO] (1 SA 1 KO)
7) WF061R Superman 35pts KOKOKO
8) WF064R Green Lantern 30pts (11/11) C10 [HINDERING, +1 def]
9) WF062R Batman 25pts (11/11) G9 [STEALTH] (1 AST)
A) WF063R Wonder Woman 25pts (11/11) K8 @@ [HINDERING] (2 SA, 1 AST)
B) WKDP18-007R Power Woman 25pts (11/11) I9 [HINDERING] (2 AST)
585 points +11 Future theme
Objects:
LO: Red Robin carrying
LO: H-15
LO: Bat-knight 6 carrying
Rules: BLACK MERCY: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
-------------------------------------------------------
Free) Sakaaran Commander leadership roll [1] fails
1) Sakaaran Commander Punches Bat-knight
(10AV 3dmg vs. (18DV tough)
Attack is [5,2] misses
Free) Sakaaran Commander sidestep breakaway [2] fails DFD to Bat-Knight
2) Thanos breakaway RS to J-14 targeting Bat-Knight
(11AV PS/B 4+1enh=5dmg vs. 18DV tough)
Breakaway RS [5] success!
Attach is [1,3] misses
Thanos PC
Re-roll is [5,4] hits
Bat-Knight KC TA roll is [2] fails and is KOed
Thanos: SA - 1, KO - 1
Sakaaran Commander: AST - 1 (enhancement)
After actions resolve Thanos is given infinity token
Free) Thanos increases defense with Infinity token [+2DV]
3) Outrider wildly punches Green Lantern
(9AV 2dmg vs. 18+1pxl=19DV)
Attack is [4,6] hits for the KO
Outrider: SA - 1, KO - 1
Free) Proxima Midnight perplexes up attack [+1AV]
4) Proxima Midnight pushes to charge with SE tp H-15 picking up LO in H-15
(10+1pxl=11AV 3+1LO=4dmg vs. 15DV)
Attack is [3,4] hits for 4dmg and the KO
Proxima Midnight: SA - 1, KO - 1
Thanos: AST - 1 (KOed Bat-Knight to allow the attack same thinking as basing me to deny the attack)
After actions resolve Proxima Midnight heals 1 now on click 3
After actions resolve Proxima Midnight is given 2nd action token and takes unavoidable damage back to click 4
End turn
Thanos will use PC on any successful attack he can see
Added 1-DFD to Bat-Knight {3} for breakaway fail
-------------------------------------------------------
1) LG094 Red Robin 90pts KOKOKO
(1 AST, 1 SA, 1 KO)
2) LG093 Hawkman 115pts (1/9) K10 @ [Hindering]
(1 SA)
3) WKDP17-006 Bat-Knight 60pts KOKOKO
(1 SA, 1 DFD)
4) WKDP17-006 Bat-Knight 60pts (1/5) J10 @ [STEALTH]
(2 DFD, 1 AST, 1 SA)
5) WKDP17-006 Bat-Knight 60pts (4/5) M16 [STEALTH]
(1 SA 1 KO)
6) WKDP17-006 Bat-Knight 60pts (3/5) I10 @@ [STEALTH, LO]
(1 SA 1 KO)
7) WF061R Superman 35pts KOKOKO
8) WF064R Green Lantern 30pts KOKOKO
9) WF062R Batman 25pts (11/11) G9 [STEALTH]
(1 AST)
A) WF063R Wonder Woman 25pts (11/11) K8 @@ [HINDERING]
(2 SA, 1 AST)
B) WKDP18-007R Power Woman 25pts (11/11) I9 [HINDERING]
(2 AST)
Rules: BLACK MERCY: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
-------------------------------------------------------
1) Hawkman Running Shot to H9 and throws his superior spear at Proxima, 12 v 17+1 for 3+1 Power Woman enhance. Roll is 2,4 for a hit and KO. 1 SA 1 KO Hawkman, 1 AST Power Woman. 1 Push click
Free) BK 4 sidesteps to H10, blocking lines of fire to Hawkman for the DFD.
2) BK 5 moves to K9.
Clear the others.
-------------------------------------------------------
1) LG094 Red Robin 90pts KOKOKO
(1 AST, 1 SA, 1 KO)
2) LG093 Hawkman 115pts (2/9) H9 @@ [Hindering]
(2 SA, 1 KO)
3) WKDP17-006 Bat-Knight 60pts KOKOKO
(1 SA, 1 DFD)
4) WKDP17-006 Bat-Knight 60pts (1/5) H10 [STEALTH]
(3 DFD, 1 AST, 1 SA)
5) WKDP17-006 Bat-Knight 60pts (4/5) K9 @ [STEALTH]
(1 SA 1 KO)
6) WKDP17-006 Bat-Knight 60pts (3/5) I10 [STEALTH, LO]
(1 SA 1 KO)
7) WF061R Superman 35pts KOKOKO
8) WF064R Green Lantern 30pts KOKOKO
9) WF062R Batman 25pts (11/11) G9 [STEALTH]
(1 AST)
A) WF063R Wonder Woman 25pts (11/11) K8 [HINDERING]
(2 SA, 1 AST)
B) WKDP18-007R Power Woman 25pts (11/11) I9 [HINDERING]
(3 AST)
Rules: BLACK MERCY: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
So Hawkman also takes 4-1Tough=3dmg from cull obsidian trait.
MoT Turn 6B
Free) Sakaaran Commander leadership roll is [2] fails
1) Thanos pushes to RS at N-14 hindering targeting Power Girl
(11AV 4dmg vs, 18+1Hind=19DV)
Attack is [5,5] hits
Power Girl KC TA
Roll is [2] fails 4dmg KOKOKO
Thanos given 2nd action token damage absorbed by PC TA
2nd infinity token
Thanos: SA - 1, KO - 1
Free) Thanos uses both infinity tokens to improve defense and range [+2DV, +2RNG]
Free) Sakaaran Commander sidesteps to L-16 for stealth
Clear Sakaaran Commander and Outrider
Thanos will use PC on any successful attack against himself.
-------------------------------------------------------
1) LG094 Red Robin 90pts KOKOKO
(1 AST, 1 SA, 1 KO)
2) LG093 Hawkman 115pts (5/9) H9 @@ [Hindering]
(2 SA, 1 KO)
3) WKDP17-006 Bat-Knight 60pts KOKOKO
(1 SA, 1 DFD)
4) WKDP17-006 Bat-Knight 60pts (1/5) H10 [STEALTH]
(3 DFD, 1 AST, 1 SA)
5) WKDP17-006 Bat-Knight 60pts (4/5) K9 @ [STEALTH]
(1 SA 1 KO)
6) WKDP17-006 Bat-Knight 60pts (3/5) I10 [STEALTH, LO]
(1 SA 1 KO)
7) WF061R Superman 35pts KOKOKO
8) WF064R Green Lantern 30pts KOKOKO
9) WF062R Batman 25pts (11/11) G9 [STEALTH]
(1 AST)
A) WF063R Wonder Woman 25pts (11/11) K8 [HINDERING]
(2 SA, 1 AST)
B) WKDP18-007R Power Woman 25pts KOKOKO
(3 AST)
Rules: BLACK MERCY: Orange squares are Black Mercy squares and are treated as hindering terrain. Characters occupying Black Mercy squares modify their defense values by -3 when targeted by Incapacitate or Mind Control.
C) 170 WF064 Green Lantern (KC) -- 18 xp
-- 20 HAF004 Elite Sniper
C) 200 WF061R Superman (KC) -- 1 xp
C) 25 EW033R The Ray (KC)
T) 188 UN094 Batman (KC)
T) 25 WKDP18-007R Power Woman (KC)
T) 256 UN221 Shazam! (KC)
T) 198 UN093 Wonder Woman (KC)
T) 90 LG094 Red Robin (KC)
T) 115 LG093 Hawkman (KC)
T) 195 FL050 The Flash (KC)
60 WKDP17-006 Bat-Knight (KC) x4
35 WF066R Spectre (KC)
------------------------------------------------------- Game Stats
RPs = 50 divided evenly for 5 each
1) LG094 Red Robin 90pts - 1 AST, 1 SA, 1 KO + 5 RP = 25xp
2) LG093 Hawkman 115pts - 2 SA, 1 KO + 5 RP = 25xp
3) WKDP17-006 Bat-Knight 60pts 1 SA, 1 DFD + 4 RP = 14xp
4) WKDP17-006 Bat-Knight 60pts 3 DFD, 1 AST, 1 SA + 4 RP = 29xp
5) WKDP17-006 Bat-Knight 60pts 1 SA 1 KO + 4 RP = 19xp
6) WKDP17-006 Bat-Knight 60pts 1 SA 1 KO + 4 RP = 19xp
7) WF061R Superman 35pts - 5 RP = 5xp
8) WF064R Green Lantern 30pts - 4 RP = 4xp
9) WF062R Batman 25pts 1 AST + 5 RP = 10xp
A) WF063R Wonder Woman 25pts 2 SA, 1 AST + 5 RP = 20xp
B) WKDP18-007R Power Woman 25pts 3 AST + 5 RP = 20xp
------------------------------------------------------- Post Game Stats
C) 170 WF064 Green Lantern (KC) -- 22 xp
-- 20 HAF004 Elite Sniper
C) 200 WF061R Superman (KC) -- 6 xp
C) 25 EW033R The Ray (KC)
T) 188 UN094 Batman (KC) -- 10 xp
T) 25 WKDP18-007R Power Woman (KC) -- 20 xp
T) 256 UN221 Shazam! (KC)
T) 198 UN093 Wonder Woman (KC) -- 20 xp
T) 90 LG094 Red Robin (KC) -- 25 xp
T) 115 LG093 Hawkman (KC) -- 25 xp
T) 195 FL050 The Flash (KC)
60 WKDP17-006 Bat-Knight (KC) x4 -- 81 xp
35 WF066R Spectre (KC)
Last edited by pupulesurfer; 11/26/2018 at 14:33..