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#108a Tallstar
Real Name: Cassandra
Team: Great Rebellion
Range: 0
Points: 30
Keywords: Great Rebellion, Star Sisters, Cosmic, Mystical
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#108b Tallstar
Real Name: Cassandra
Team: Great Rebellion
Range: 0
Points: 50
Keywords: Great Rebellion, Star Sisters, Cosmic, Mystical
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Stretching Mechanical Limbs: Close Combat Expert, Plasticity. FREE: Choose a damage symbol other than . Tallstar has the chosen damage symbol until you choose again.
#109a Castaspella
Real Name: Esmerelda
Team: Mystics, Great Rebellion
Range: 6
Points: 25
Keywords: Great Rebellion, Princesses of Power, Mystical, Ruler
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Queen of Mystacor: Opposing characters cannot place non-debris terrain markers in squares within Castaspella’s range and line of fire.
#109b Castaspella
Real Name: Esmerelda
Team: Mystics, Great Rebellion
Range: 6
Points: 50
Keywords: Great Rebellion, Princesses of Power, Mystical, Politician, Ruler
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Unquestioned Queen of Mystacor: FREE: replace up to 4 unoccupied non-debris terrain markers within range and line of fire with blocking terrain markers. Remove them from the game at the beginning of your next turn. // When an opposing character places one or more terrain markers remove an action token from Castaspella.
#110a Mermista
Real Name: Elaysia
Team: Team Player
Range: 0
Points: 20
Keywords: Great Rebellion, Princesses of Power, Mystical, Politician, Warrior
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#110b Mermista
Real Name: Elaysia
Team: Team Player
Range: 0
Points: 45
Keywords: Great Rebellion, Princesses of Power, Mystical, Politician, Ruler, Warrior
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Drag To The Depths: Leap/Climb, Plasticity. When Mermista moves and ends her movement in Water terrain choose a character moved through, give the chosen character an action token and place them adjacent. Line of fire drawn to the chosen character by non-adjacent characters is blocked until your next turn. Let’s Make A Splash: Combat Reflexes, Shape Change. When occupying Water terrain Regeneration as FREE.
#Bst01 Glory Bird
Team: No Affiliation
Range: 0
Points: 5
10
9
18
0
Aerial Reconnaissance : Super Senses. Friendly characters that are adjacent or with the Star Sisters keyword can use Super Senses but only succeed on a ‘6.’ If those characters can already use Super Senses they instead increase the result +1.
#bst-2 Twigget
Team: Team Player
Range: 0
Points: 5
Despotic Technomorph: Shape Change. Safeguard: Outwit unless character using it is equipped. Imp: While Imp is attached increase Hordak’s Shape Change roll +1 // POWER: detach Imp and place him in a square within range and line of fire. Overlord of The Fright Zone: Steal Energy. When Hordak hits an equipped character he can use the EFFECT of that equipment for the rest of the game.
Imp
Team: Evil Horde
Range: 0
Points: 0
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0
Diminutive Pest: Shape Change. When Imp uses Shape Change on a result of ‘2-4’ attach him to Hordak.
Targeting:00>, Hindering Evil Spy With The Pop-Out Eyes: Incapacitate, Precision Strike. // Friendly characters that are adjacent or with the Evil Horde keyword can use Targeting: Hindering and Precision Strike.
#EH04 Leech
Real Name: K'ull'leusshhhh
Team: Team Player
Range: 0
Points: 50/25
Keywords: Evil Horde, Animal, Brute, Monster
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Evil Master of Power Suction: Plasticity, Steal Energy. If he’s 25 points he may use Steal Energy to heal beyond his starting line but otherwise may not be healed. Drained Power: When Leech hits choose a hit target and place a Siphon token on its card. FREE: choose a standard power from each character card with a Siphon token. Leech can use the chosen powers until your next turn.
#EH05 Force Captain
Real Name: Various
Team: Evil Horde
Range: 4
Points: 15/5
Keywords: Evil Horde, Soldier
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Bungled Orders: Up to 3 copies of Force Captain may be played at 5 points but an opponent chooses a distinct starting line for each. They are 15 points for all game effects (including scoring) Battlefield Promotion : Leadership. When Force Captain is KO’d choose a friendly character with a shared keyword. The chosen character can use Leadership for the rest of the game.
Movement:00> Horde Jailer: When Grizzlor attacks hit targets are given an action token. If they are less points they are given an additional action token.
Slime Pit, Terrain, 5 points
Immobile
Indestructible
2x1 Blocking-Special (Orange)
EFFECT: At the end of your turn deal a character occupying this terrain not named Slime Monster 1 unavoidable damage and place a Slime token on their card. When a character with a slime token on their card is KO’d, if Slime Pit was on your starting force generate a bst06 Slime Monster in the square they last occupied. Opponents do not score points for characters named Slime Monster unless that character was part of your starting force.
#bst06 Slime Monster
Team: No Affiliation
Range: 0
Points: 10
6
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16
3
Terror Of The Fright Zone: When Slime Monster KO’s another character generate a bst06 Slime Monster in the square that character last occupied.
#101 Unique Sultra
Real Name: Unrevealed
Team: Mystics,Team Player
Range: 6
Points: 60/30
Keywords: Cosmic Coven, Evil Horde, Preternia, Secret Cabal, Cosmic, Mystical, Past
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Sinister Sorceress of Magical Constructs: During force construction choose an Equipment from this card to begin the game equipped to Sultra. FREE: Equip Sultra with an Equipment object from this card, replacing any Equipment already equipped to Sultra.(Crystal Ball Wand, Raven Stand, Mystic Dagger, Rocket Broom, Mystic Lantern) Mysterious Reemergence: If Sultra is in your KO area give a friendly character with the Mystical keyword a power action to place Sultra in an adjacent square on her starting line used this game then deal her 2 unavoidable damage. (Opponents score her points each time she is KO’d)
Crystal Ball Wand, Equipment, 0 points
Equip: Mystical keyword Unequip: KO
EFFECT: Probability Control. When using Probability Control the result may not be re-rolled or replaced.
Raven Stand, Equipment, 0 points
Equip: Mystical keyword Unequip: KO
EFFECT: POWER: generate a Robotic Raven bystander (Max 1)
Robotic Raven
Team: No Affiliation
Range: 0
Points: 0
Mystic Lantern, Equipment, 0 points
Equip: Mystical keyword Unequip: KO
EFFECT: When drawing line of fire, friendly characters ignore the effects of terrain markers within 4 squares of the equipped character.
#102 Slamurai
Real Name: Unrevealed
Team: Team Player
Range: 0
Points: 60/30
Keywords: Heroic Warriors, Guardians of Trolla, Assassin, Martial Artist, Mystical, Spy, Warrior
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Heroic White Ninja: During force construction choose an Equipment from this card to begin the game equipped to Slamurai. FREE: Equip Slamurai with an Equipment object from this card, replacing any Equipment already equipped to Slamurai The Ghost of Bashido: Leap/Climb, Stealth. When he occupies hindering terrain FREE make an attack.
Helm of Hikari, Equipment, 0 points
Equip: Martial Artist Unequip: KO
EFFECT: Equipped character and adjacent friendly characters have Safeguard: Mind Control, Mystics Team Ability
Ghost Bow, Equipment, 0 points
Equip: Martial Artist Unequip: KO
EFFECT: Penetrating/Psychic Blast, Minimum Range 4. When making an attack Targeting: Characters, Elevated
Enchanted Nunchucks, Equipment, 0 points
Equip: Martial Artist Unequip: KO
EFFECT: Flurry. When making a close attack you may reroll a single d6 of the attack.
Bane of the Terror-Cottas, Equipment, 0 points
Equip: Martial Artist Unequip: KO
EFFECT: Sidestep. When using Sidestep, you may roll a d6 and deal the result to a character just moved through. When equipped character would take damage from an close attack roll a d6. If the result is higher than the damage dealt the attack deals no damage instead.
Spirit Shuriken, Equipment, 0 points
Equip: Martial Artist Unequip: KO
EFFECT: Equipped character may use this object in a RANGE Terrain Action. When they do the attack cannot be Evaded. (=6 =2)
#103 Unique Josh
Real Name: Josh
Team: Great Rebellion
Range: 0
Points: 25
Keywords: Great Rebellion, Herald
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Role Tag: Sidekick Rebellion Squire: At the beginning of your first turn choose an adjacent character and an Equipment from this card. Equip the chosen character with the chosen Equipment. FREE: Choose an adjacent friendly character and an Equipment from this card not already generated this game. Equip that character with the chosen Equipment. In the Background Until Desired: Willpower. When he uses it successfully he may instead remove an action from a friendly character that is adjacent or with the Great Rebellion keyword. Picnic Time!: STOP. The first time this power is revealed Equip Josh with Bowl of Potato Salad. POWER: KO Bowl of Potato Salad and heal Josh and each adjacent character 3 clicks.
Bowl of Potato Salad, Equipment, 0 points
Equip: Josh UNEQUIP: KO
EFFECT: Support, but reduce the healing by 1.
Quarterstaff, Equipment, O points
Equip: Any UNEQUIP: KO
EFFECT: Giant Reach 2
Rebel Sword, Equipment, 0 points
Equip: Any UNEQUIP: KO
EFFECT: Blades/Claws/Fangs
Rebel Dagger, Equipment, 0 points
Equip: Any UNEQUIP: KO
EFFECT: FREE: Deal an adjacent opposing character 1 damage and roll a d6: 1-2, KO Rebel Dagger
Supply Belt, Equipment, 0 Points
EQUIP: Any UNEQUIP: KO
EFFECT: Perplex, but only to modify this character’s combat values.
Significant Appearance: Princess of Power Minicomics