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#028 Unique King Randor
Real Name: Randor of House Miro
Team: Heroic Warriors,Police
Range: 0
Points: 75/50
Keywords: Eternian Council, Heroic Warriors, Armor, Ruler, Warrior
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Escaped Imprisonment: SIDELINE ACTIVE: Friendly characters occupying an opposing starting area can use ‘FREE: Place King Randor from your Sideline into an adjacent square on his last non-KO click.’ If you do, he cannot be healed and no points are scored for him this game. King of Eternia: Leadership. When Randor uses Leadership successfully friendly characters can use Safeguard: Outwit until your next turn. Royal Spear: Once per game generate a Royal Spear object that King Randor is now holding. When he is holding Royal Spear King Randor can use Running Shot. When he is not holding an object King Randor can use Sidestep. King’s Battalion: Charge, Mastermind, Passengers: 4. When it’s not your turn King Randor and adjacent friendly characters can use IMMOBILE. Eldor’s Prophecy Fulfilled: Probability Control, but only when an attack would miss all targets. Opposing characters cannot use Probability Control when an attack would miss all targets.
Royal Spear
/:5/2 :3/+1 (Destroy):Indestructible
EFFECT: This object is not destroyed when used in a terrain action and is placed in a target’s square instead. A character occupying a square with an unheld Royal Spear cannot have its combat values modified.
Only characters with the Ruler keyword may pick up or hold Royal Spear.
Movement: Characters Torso-Embedded Wheel: Hypersonic Speed. When Dragstor uses it he may instead make a close attack targeting each opposing character he moved through. Hit targets are each dealt Dragstor’s printed damage and knocked back 1 square in the direction of your choice. Toxic Exhaust: When Dragstor moves at least 4 squares place Smoke markers in his square and the last 3 squares he moved through. Remove them at the beginning of your next turn.
#030 Snout Spout
Real Name: Jaxton
Team: No Affiliation
Range: 5
Points: 50
Keywords: Great Rebellion, Heroic Warriors, Animal, Celebrity, Police, Robot
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Heroic Firefighter (And Orko’s Best Friend): When building your force you may increase Snout Spout’s point value by 5 points and choose a team ability listed below for him to use this game, up to five times.
Evil Horde, Great Rebellion, Heroic Warriors, Mystics, Police
Hose Nose: Smoke Cloud as FREE but only to place 4 terrain markers. When Snout Spout uses Smoke Cloud you may choose to place Water or Ice terrain markers instead. // When an opposing character occupying an Ice terrain marker takes damage it is knocked back a number of squares equal to the damage taken. // When an opposing character occupying a Water terrain marker takes damage give it an action token.
Great Rebellion (Sidestep)
Ultimate Battleground (Charge)
Hordak’s Twisted Experiments (Energy Explosion)
Pick-Axe (Blades/Claws/Fangs)
Heroic Warrior (Willpower)
Cybernetic Elephant Man (Toughness)
NOTES: I originally submitted Jaxton here for April ‘23 monthly contest (April Showers). As to keep it simple and straight forward I left out the custom team abilities so now I gave him a trait to make them an option and increase his versatility at a higher point cost without changing what I feel is a great design that was edged out by stiff competition.
Monstrous Mummy of the Evil Horde: Plasticity, Super Strength The Image of His Sweet Naka-Ra: At the beginning of the game choose an opposing character. Wrap Trap cannot attack the chosen character this game unless it’s the only character on that player’s force. Netherworld Scroll: Charge. Adjacent friendly characters can use ‘POWER: Wrap Trap makes an attack.’ Enchanted Bandages: Giant Reach: 2. When Wrap Trap makes a close attack give a hit target and each opposing character adjacent to a hit target an action token. Mummified Alive: STOP. Impervious, Regeneration, Willpower
Stinging Proboscis: Precision Strike, Steal Energy Indiscriminate: Mosquitor may target friendly characters with close attacks. When he does effects that trigger upon KO cannot be used.
Movement:OO>, Blocking Reformed Pebbles: Regeneration. When Callix is KO’d place him on his card instead and place Debris markers in the square he last occupied and each square adjacent to it. At the beginning of your turn if Callix is on this card place him in a square with a Debris marker placed by this effect on his starting line then remove all Debris markers placed by this effect. (Opponents score his points each time he is KO’d.) Protected: Pulse Wave.
#034 Keldor
Real Name: Keldor, Son of Miro
Team: Evil Warriors
Range: 0
Points: 80/55
Keywords: Evil Warriors, Gar, Martial Artist, Past, Ruler, Warrior
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Right of the First Born: Leadership. Characters with a lower point value cannot use Leadership. At the beginning of the game choose a friendly equipped character and equip their equipment to Keldor. The Search for Keldor: When Keldor is KO’d place a character named Skeletor with a lower point value on its last non-KO click in your starting area and roll a d6. Heal the replacement character half the result. Split Blades: Blades/Claws/Fangs, Flurry. Half Gar, Half Human: Exploit Weakness, Probability Control
#035 Camo Khan
Real Name: Khan of the Clan Kobra
Team: Evil Warriors,Snake Men,Team Player
Range: 0
Points: 100/45
Keywords: Diabolical Snakes, Evil Warriors, Snake Men, Animal, Herald, Mystical, Ruler, Spy, Warrior
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Bessstowed By Ssskeletor: Shape Change. Opposing characters more than 4 squares away cannot draw line of fire to Camo Khan. When Camo Khan uses Shape Change increase the result by 1 for each square between him and the attacker. Missst: Smoke Cloud. When removing a Smoke terrain marker placed by Camo Khan he may immediately uses Mind Control to target an opposing character occupying the square of a removed marker. Golden Claws of Crushing: Characters hit by Camo Khan’s close attacks cannot use powers that roll a single d6 for the rest of the game. Untrussstworthy: STOP. Poison, Super Senses. When this power is revealed you may UNEQUIP an opposing character’s equipment and equip it to a friendly character with the Snake Men keyword. If the now equipped character is not Camo Khan place Smoke terrain markers in each adjacent square. Remove them at the beginning of your next turn.
#036 Unique Snake Face
Real Name: Cyltho Ssstavve
Team: Snake Men
Range: 0
Points: 85/50
Keywords: Preternia, Snake Men, Subternia, Animal, Monster, Mystical, Warrior
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Ssstone Gaze: Pulse Wave as FREE. When Snake Face uses Pulse Wave hit characters are given 2 action tokens instead of normal damage. // Opposing characters within line of fire with 2 action tokens cannot draw line of fire. Reflection: Earthbound/Neutralized, Shape Change. When Snake Face misses a character that can use Blades/Claws/Fangs or Energy Shield/Deflection with an attack give him an action token and he cannot draw lines of fire until your next turn. // When Snake Face is missed by a range attack give the attacker an action token. Ssspinning Sssnake Ssshield: Energy Shield/Deflection, Toughness.
Movement: 00>, Blocking (Outdoor), Elevated Not Ssso Fassst!: Giant Reach: 4. Willpower. When Sssqueeze would knock back an opposing character give it an action token instead. Evil Long-Armed Viper: Quake, Super Strength. Ssstaff and Ssshield: Energy Shield/Deflection, Toughness. Conssstrict: Close Combat Expert. Sssqueeze deals penetrating damage to characters with 2 action tokens.
Sssignifcant Appearance: Masters of the Universe, Wave Sssix, 1987
Snake Men: Adjacent opposing characters get -1 to break away rolls. Adjacent opposing characters with a lower point value cannot automatically break away.
INSSSIGHT
Contest submission for Sept ‘23. This is the Classics version of the character. The 200X version had snake heads for hands, so perhaps an OP Kit version is in our future…
#038 Mo’squita’ra
Real Name: Unrevealed
Team: Team Player
Range: 4
Points: 60/40
Keywords: Dark Masters, Masters of the Universe, Armor, Pirate, Warrior
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Targeting: Hindering Powered Proboscis: Steal Energy with close or range attacks. When Mo’squita’ra uses Steal Energy increase the amount healed by 1 if the target can use Willpower. Masters of the Universe: POWER: Deal this character one unavoidable damage and heal each adjacent character with the Masters of the Universe keyword 1 click. Energy Detection: Toughness, Super Senses
Significant Appearance: He-Man and the Masters of the Universe (Netflix, 2021)
Notes: Mo’squita’ra is my first attempt at the newest cartoon series. Kind of like the Marvel Family, these Masters share the Power of Gray Skull, so an X-Men TA on steroids feels like a nice way to represent it. They did gender bend this character for the show but it’s pretty sensible since only female mosquitoes suck blood. Originally a pirate hired by Skeletor, she befriended Stratos and joined the Masters as an antonym to Krass defecting to the Dark Masters (also gender swapped to Ram Ma’am). Similar to how the original cartoon wasn’t allowed to be stabby, Mo’squita’ra‘s energy draining requires proximity and not needle sticking. Of what I’ve seen so far, which is admittedly very little, this is my favorite reimagining and I needed some flyers to pad the set so here we are.
Dekker’s Prodigy: Outwit. When Duncan uses Outwit you may choose an EFFECT instead of a power. Strategy and Diplomacy: Friendly characters can use Sidestep but must end their movement adjacent to another character. Opposing characters cannot use Sidestep unless they end their movement adjacent to another character.
#039b Prime Snake Man-At-Arms
Real Name: Duncan
Team: Police,Snake Men
Range: 5
Points: 60/40
Keywords: Snake Men, Armor, Monster, Scientist, Warrior
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Ssscientific Expertissse: When building your force Equipment objects have ‘Keywords: Snake Men.’ Teela’s Tragedy: Shape Change. When Snake-Man-At-Arms uses Shape Change successfully he can use Probability Control until the end of your next turn. // When it’s not your turn Snake Man-At-Arms can use Battle Fury.
#040 Extendar
Real Name: Doodon
Team: Team Player
Range: 0
Points: 70/45
Keywords: Great Rebellion, Heroic Warriors, Armor, Robot, Warrior
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Heroic Master of Extension: When Extendar makes a close attack he may target a single character within line of fire as if they were adjacent. View From the Top: Defend Lance: Blades/Claws/Fangs. The first time each turn that an opposing character moves into an adjacent square make a close attack targeting that character that deals KNOCKBACK.
#041 Unique Chief Carnivus
Real Name: Carnivus Fervelius III
Team: No Affiliation
Range: 0
Points: 60/40
Keywords: Eternian Council, Animal, Politician, Ruler, Warrior
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Qadian: Leap/Climb, Super Senses Forced Negotiation: When an opposing force has three or more team abilities friendly characters increase the result of single d6 rolls by +1. Sword of Saz: Blades/Claws/Fangs, Flurry.