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I'm thinking the answer is no as objects modify damage value now (I believe it used to be damage dealt), but does Pounce work with an object anymore? I know when it first came out, it did but I literally haven't used it in probably 7-8 years so I'm just double checking.
Quote : Originally Posted by Pounce
Prerequisite: Leap/Climb and Damage Value 1 or 2
Choose a character. Give this character a power action. Move the character up to its speed value and makes a close combat attack as a free action. After resolving the attack, the character takes 1 unavoidable damage.
So if I have a figure that meets the prereqs (including 2 damage) and Super Strength, could the figure pick up an object on the way to the opponent and hit them with it for the extra damage?
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
If he meets the prerequisite at the time the action is given he should be cool to use it. Since the attack comes after the declaration of pounce, the modifiers kick in when the attack is made.
POUNCE
If a character is adjacent to an opposing character, it must roll break
away in order to Pounce.
Objects do not alter a character’s damage value until it is used in a
successful attack. Therefore, objects – held or picked up during the
action that includes the attack – would not violate the prerequisite of
this feat.
Pounce requires you give the character a power action to make a
close combat attack. You may therefore not use Leap/Climb during
this action (which has one effect that is relevant for move actions and
another effect that is relevant for close combat actions).
Awesome, thanks! So they adjusted it over time to match what it used to be.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????