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ComicJunkie's Secret Stash: He-Man & The Masters of the Universe Custom Mega-Set
Hey Realmsers,
This is my first attempt at a complete custom set and thought I'd run with my original childhood obsession: He-Man. After doing extensive research of its characters, vehicles, and settings I decided it deserves a block of sets similar to how they've treated the TMNT license. Since MOTU was originally a toyline that spawned cartoons, movies, video games, and comics, the sets will revolve mostly around the action figures and their accessories but will include characters exclusively from other media. Constructive feedback is always welcomed and thanks for looking!
Themes:
Heroic Warriors
Evil Warriors
Evil Horde
Snake Men
Great Rebellion
Weapon Objects
Vehicles with Legendary Riders
The Sets: He-Man & the Masters of the Universe
-60 figures plus 8 chases, 4 primes. Equipment Packs (a la Constructs)
-features He-Man and friends as they take on Skeletor and company For The Honor of Grayskull
-60 figures plus 8 chases, 4 primes, 24 Quad figures (see below)
-features She-Ra and friends versus Hordak's Evil Horde
-Legendary Mounts
-Quad packs: includes 2 2x1 dials or 1 2x2 dial (4 quads take up two booster slots in a brick) Ultimate Battleground
-relive the battle for Eternia as the Snake Men rise for vengeance
-60 figures plus Super Booster vehicles The Powers of Grayskull
-52 figures plus 4 chases, 4 primes
-featuring characters from All New He-Man, Preternia, and Classics He-Man & She-Ra: Secret of the Sword GF
-based on characters from Filmation cartoon series Masters of the Universe the Movie GF
-16+ piece set based on the Dolph Lundren/Frank Langella movie
-featuring Eternians and Earthlings in a race to find the Cosmic Key Con Exclusives
-team-up or take on He-Man and friends with the DC Universe
-based on DC Comics and Mattel 'VS' toy series and comic line
New Team Abilities:
Heroic Warriors: When a friendly character with this team ability makes an attack it gets +1 attack if the target is adjacent to another character using this team ability.
Evil Warriors: Mastermind, but only to choose an adjacent character with this team ability as the successfully hit target.
Evil Horde: When a character with this team ability makes a successful attack choose a hit target and the chosen character gets -1 Defense until the end of the turn.
Snake Men: Adjacent opposing characters get -1 to break away rolls and if they are less points than the character using this team ability cannot automatically break away.
Great Rebellion: When a friendly character using this team ability is KO'd after resolutions choose one: each friendly character using this team ability is healed of one damage, or, remove an action token from each friendly character using this team ability.
Sleds and Slays OP Kit
01. Sky Sled
02. War Sled
03. Jet Sled
04. Frosta’s Silver Sleigh
Concepts and Conquerors OP Kit
01. Red Shadow
02. The Great Black Wizard (frocked)
03. Adidas He-Man
04. Clawber
Creeps and Crawlers OP Kit
01. Bashin’ Beetle
02. Ice Spider
03. Garth
S01. Creeping Horak
Saddled For Battle OP Kit
01. Battle Tank
02. Painthor
03. Ground Ripper
TM- 01. Battle Station (Terrain Marker)
RETAIL EXCLUSIVE
MOTU-100 Spectormobile
Legendary Riders Box Set
01. Kol Darr and Shadowmaster
02. Grayskull and Battle Lion
03. He-Man and Battlecat
04. Vikor and Battlewolf
05. Wun-Dar and
06. Skeletor and Panthor
07. Oo-Lar and Jagwar
08. She-Ra and Swift Wind
09. Fisto and Stridor
10. Jitsu and Nightstalker
11. Hordak and Mantisaur
12. King Hiss and Tyrantosaurus
LORDS OF POWER: The House of Gray CTD (30 figures)
‘Before the Masters of The Universe There Existed The Lords of Power’
Explore the origins of Eternia in the times before Grayskull with the ancestors of He-Man
MAP 1: A- Preternia
B- Subternia
MAP 2: A- Primus
B- The Eternia
Injustice vs the Masters of the Universe SLOP
PRIZES
201. Superman, Master of the Universe
202. White Adam, Champion of SHAZAM!
203. Batman, Son of the Bat
204. Skeletor, Servant of Darkseid
205. Darkseid, He-Ro’s Bane
206. Atrocitus of the Horde Corps
3-FIGURE BOOSTERS (includes one team-up figure and their respective characters)
Cringer & Krypto
Beast Man & Grodd
Whiplash & Killer Croc
Sy-Klone & Red Tornado
Cobra Kahn & Copperhead
Shadow Weaver & Granny Goodness
Swift Wind & Comet
Man-E-Faces & Martian Manhunter
Mekanek & Plastic Man
Buzz-Off & Bumblebee
Tri-Klops & Deathstroke
Leech & Parasite
Grizzlor & Shaggy Man
Mantenna & Mantis
Clawful & King Shark
Andra & Harley Quinn
Trap Jaw & Tyr
Ram Man & Flash
Orko & Constantine
Hawke & Hawkgirl
Angella & Hawkwoman
Dare & Superman (Jon Kent)
Frosta & Killer Frost
Mermista & Mera
Gwildor & Gizmo
*Includes rereleases of previous team ups with new dials alongside their solo versions
Just a heads up each Post has a maximum of 100 “Image” limit which means anytime you used a stand alone symbol, for example: those would count as 3 “images.” Basically anything with the “:” in it and any actual images you might use (like when I had my custom symbols) or artwork. I say this because you much want to reserve more sections - I eventually went with just posting them individually and using my first Posts as you have for the Setlist, and then links to each individual post.
Good luck, CJ, nice to see you finally putting MOTU “on paper.” I know this has been a passion project you’ve been working on for some time.
Quote : Originally Posted by Batarang96
I really think Dark Knight is incapable of creating anything that does not involve 80's/90's pop culture in some way. It evokes both mirth and nostalgia in me.
Quote : Originally Posted by Sensualninja
Holy crap, I love all of this in every way a man could love something, is this thread single?
Masters of the Universe: When building your force this character may begin the game equipped with an object by paying its cost. If the equipped object is MOTU S-014 Whip it may be equipped at no cost. Cowardly Cretan Stealth. When adjacent to an opposing character Sidestep. Bestial Control: Mind Control, but only to target characters with the Animal or Monster keyword (including friendly). When he does he gets Attack +2. Nincompoop: Toughness. When Beast Man is chosen as the hit target from a character using Mastermind the damage taken is reduced to 1.
Storming Grayskull (Charge)
For Skeletor! (Flurry)
Monkey Arms (Leap/Climb)
Bestial Strength (Super Strength)
Armor (Toughness)
Skeletor's Right Hand Man (Empower)
Savage Henchman (Battle Fury)
MOTU S-014: Whip: Light Object: 4 points
EQUIP: ANY
UNEQUIP: DROP
Effect: Giant Reach: 3, When equipped character successfully hits a single opposing character with a close attack, after resolutions give the target an action token and if you cannot deal it one penetrating damage.
Rookie Eternian Palace Guard
Real Name: Various
Team: No Affiliation
Range: 0
Points: 15
Keywords: Heroic Warriors, Armor, Soldier
6
9
16
1
6
9
15
1
5
9
15
1
KO
KO
KO
KO
6
9
17
1
5
9
17
1
5
9
16
1
KO
KO
KO
KO
7
9
16
1
6
9
15
1
6
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15
1
KO
KO
KO
KO
Masters of the Universe: When building your force this character may begin the game equipped with an object by paying its cost. If the equipped item has the MOTU set symbol and a point value of less than 4 points it may be equipped at no cost. Cover Fire: Range 4. When an opposing character within range and line of fire would target an adjacent friendly character with an attack the adjacent character gets +1 Defense Royal Guard: Defend. Adjacent friendly characters with the Ruler keyword can use Mastermind but only to choose Eternian Royal Guard as the successfully hit target. Randor's Finest: Adjacent friendly characters increase their Leadership rolls by 1.
First Line of Defense (Running Shot)
Marching Orders (Sidestep)
Tower Sentry (Leap/Climb)
Armor and Shield (Energy Shield/Deflection)
Trained by Duncan (Willpower)
Focused Fire (Enhancement)
Rally (Empower)
Last Ditched Effort (Perplex)
#MOTU #010 Goat Man
Real Name: Klacky
Team: Evil Warriors
Range: 0
Points: 60/20(click 4)
Keywords: Evil Warriors, Animal, Future
7
10
17
3
6
11
17
3
6
11
17
3
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|
6
10
16
2
6
9
16
2
6
9
16
2
KO
KO
KO
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KO
KO
KO
KO
KO
KO
KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
G'hoat Men: Movement: Elevated Masters of the Universe: When building your force this character may be equipped an object by paying its cost. If the equipped object is MOTU S-008 War Hammer it may be equipped at no cost. Head First: Ram Horn Headed Servant of Beast Man: When targeted with Mind Control Goat Man gets -1 Defense and after resolutions remove an action token from him.
Following Orders (Sidestep)
Bipedal (Charge)
Time Displaced (Phasing/Teleport)
Brute Force (Super Strength)
Thrall (Invulnerability)
Battle Hardened (Toughness)
Forced to Serve (Willpower)
MOTU S-008: War Hammer 4 points, Heavy Object
EQUIP: any
UNEQUIP: drop
Effect: CLOSE: -1 attack, +1 damage, make a close attack. This attack cannot cause KNOCKBACK, and if it would the target is given an action token instead.
MOTU #102 Unique Creeping Horak
Real Name: Inapliccable
Team: No Affiliation
Range: 0
Points: 50
Keywords: Monster, Mystical, Past
0
11
19
0
0
11
19
0
0
11
18
0
0
11
18
0
0
11
17
0
0
11
17
0
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
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KO
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KO
KO
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KO
Agreesively Fast Growing Fungus: At the beginning of your turn generate a Horak Vine marker in a square adjacent to Creeping Horak or a friendly Horak Vine. A Horak Vine is a bystander with Creeping Horak's printed combat values and standard powers and can use POWER: choose a distinct edge of the square Horak Vine occupies and place a Wall marker in the square along the chosen edge then KO Horak Vine. Suffocate the Room: When an adjacent character is given an action token it is given two instead. Rampant Growth: FREE: place Creeping Horak and a Horak Vine in each other's squares. It's Trapped Us in the Palace!: When an opposing character occupying the same area of indoor terrain as Creeping Horak would move from a square of indoor terrain to a square of outdoor terrain it must roll a d6: 1-2 it cannot move into outdoor terrain this turn.
Sentenced to Execution (Plasticity)
A Horrible Way to Go (Incapacitate)
Photosynthesis (Regeneration)
Human Battering Ram: Movement: Elevated, Blocking (Destroy) Masters of the Universe: When building your force Ram Man may be equipped an object by paying its cost. If the object is MOTU S-020 Axe it may be equipped at no cost. Dense: PROTECTION: Exploit Weakness, Penetrating/Psychic Blast Eh Uh...I'm Not Very Smart: Force Blast. Adjacent characters can use Mind Control to target Ram Man.
Head First (Charge)
Spring Into Action (Hypersonic Speed)
Boing! (Sidestep)
Uhh..Hi Everybody! (Quake)
Did I Do That? (Precision Strike)
Hard Headed (Impervious)
Armored (Invulnerability)
Tireless (Toughness)
Heavy (Battle Fury)
MOTU S-020: Axe: 4 points, light object
EQUIP: Any
UNEQUIP: Drop
EFFECT: Successful close attacks against a single target made by this character that cause KNOCKBACK are critical hits.
A Form of Freedom: When occupying a clear square of outdoor terrain increase Zoar's combat values by +1. Shifting Focus: Sorceress: FREE: replace this character with another character with the same trait and different collector number. If the replacement character is more points this is POWER instead. A Summons From Grayskull: Zoar and adjacent friendly characters have POWER: Place this character in your starting area. Your Conquest Shall Be Impeded: STOP: When this power is revealed place Zoar in your starting area. Friendly characters named Zoar cannot be healed for the rest of the game. I Will Aid You As Best I Can: Support as FREE. UNIQUE: Adjacent friendly characters get Attack and Defense +1.
Faster In This Form (Charge)
I Must Make Haste (Sidestep)
The Path Is Clear (Phasing/Teleport)
Talons (Precision Strike)
Mystic Senses (Super Senses)
Sorceress (Probability Control)